6/21/12

Spring 2051 - Maps for Turn 9


Turn 9 Map

Turn 9 Map - With Zealots

Turn 8 Results - Fall 2050


CHRISTOFORI COALITION
Unit 1 - MOVE to Newark Bay
Unit 2 - SUPPORT HAMBLET UNIT 1
Unit 3 - MOVE to Newark Bay
Unit 4 - MOVE to Newark Bay

THE TOWER SYNDICATE
UNIT 1 - Support Unit 2 in Mott Haven
UNIT 2 - Dig in (hold)
  > Unit 2 killed by Rossoni Unit 1 attack
UNIT 3 - Laying a really really large mine field (hold)
UNIT 4 - Support Unit 2 in Mott Haven
   > Support cancelled by Schwartz Unit 1 attack on Harlem River
UNIT 5 - Pull down our pants and moon the Italians in Co-Op city (hold)
UNIT 6 - Move to Linwood
UNIT 7 - Move to Harlem River

DER SCHWARTZE PAPST
UNIT 1 - attack Harlem River.
  > Attack fails (1 v 2) - unit 1 dies. Will respawn after next turn (has enough Star Spaces)
UNIT 2 - attack Kew Gardens.
  > Attack does not occur (1 vs 1)
UNIT 3 - move to East New York.
  > Move cancelled (Unit 2 already in space due to cancelled attack)
UNIT 4 - attack Rego Park.
  > Attack Successful (2 vs 1)
UNIT 5 - Support Rossoni's Rebels attack on Mott Haven.


* Schwartz will earn Unit 6 after Turn 9 (captures a new star space)


ROSSONI'S REBELS
UNIT 1 - LIBERATE MOTT HAVEN (with support from the 5th Calvary - UNIT 5)
   > Attack succeeds (3 v 2)
UNIT 2 - SUPPORT Der Papst UNIT 4 in his efforts for REGO PARO
UNIT 3 - HOLD
UNIT 4 - HOLD
UNIT 5 - SUPPORT the 1st Infantry (UNIT 1) in OPERATION: LIBERATE MOTT HAVEN
CURLY - Keeping the water warm.

* Rossoni will earn Unit 6 after Turn 9 (captured an new star space)

A statement from Mr. Rossoni: Something doesn't seem right about Youtopia...especially the location. The Zealots flocking to YOUTOPIA is just a bad idea all around, so I have decided to capture them before they get that far.  It has been my secret plan to fake the deaths of smited Zealots, and secretly bring them to my capital.  Through weeks of secret mental programming of Zealots #39, 41, 42 & 64 - I have converted them into a new unit. It has taken 4 of my converted Zealots to this bonus unit.  This unit is special, as it takes no resources to maintain (it does not count against the unit limit imposed by the Star Spaces)  This unit is labelled as Z1.

A note from the Gamemaster: Treat Z1 as a normal unit - but if it dies, it does not respawn. Future captures of 4 more Zealots will result in another special unit on the turn after the mind control is completed.


THE GREENE BERETS
UNIT 1 - Support Unit 4
  > support cancelled by Der Schwartze Papst attack on Kew Gardens
UNIT 3 - Move to Jamaica
UNIT 4 - Support Unit 1
  > support cancelled by Der Schwartze Papst attack on Rego Park
  > Unit 4 dies to Der Schwartze Papst attack
UNIT 5 - Move to Jamaica Bay

THE PEOPLE'S HAMBLET
UNIT 1 -  Hold
UNIT 2 - Move Chelsea
UNIT 3 - Move Upper Bay
UNIT 4 -  Move Brooklyn Heights
UNIT 5 - Move Lower Hudson Bay
MOE - Support Upper Bay

THE DUNNING INSTITUTE
UNIT 1 - move to flatbush
UNIT 2 - move to lower bay
UNIT 3 - Hold
UNIT 5 - Hold
LARRY - Hold

6/9/12

Fall 2050 - Maps for Turn 8

Turn 8 Map

Turn 8 Map - With Zealots

Turn 7 Results - Spring 2050


THE TOWER SYNDICATE
UNIT 1 - Move to Morris Heights
UNIT 2 - Move to Mott Haven
UNIT 3 - Hold
UNIT 4 - Support Tower Syndicate in Mott Haven
UNIT 5 - Hold
UNIT 6 - Move to Upper Hudson River

DER SCHWARTZEN PAPST
UNIT 1 - Move to East River
UNIT 2 - Support 4
UNIT 3 - Support 2
UNIT 4 - Support 2
UNIT 5 - Attack Ward Island
> Attack successful - Tower Unit 2 left space

ROSSONI'S REBELS
UNIT 1 - LIBERATE MOTT HAVEN (with support from the 5th Calvary - UNIT 5)
UNIT 5 - SUPPORT the 1st Infantry (UNIT 1) in OPERATION: LIBERATE MOTT HAVEN
> Attack does not occur. Strength 2 = Strength 2 for Tower Syndicate's defense
UNIT 2 - OCCUPY Flushing
UNIT 3 - Slink back into Co-Op City
UNIT 4 - HOLD ground and capture the 64th zealot for interrogation
CURLY - Keeping the water warm.

THE GREENE BERETS
UNIT 1 - HOLD
UNIT 3 - Move to Hillcrest
UNIT 4 - HOLD
UNIT 5 - HOLD

THE CHRISTOFORI COALITION
Unit 1:  move to raritan bay
Unit 2:  support Dunning Institute unit 1
Unit 3:  move to raritan bay
Unit 4:  hold and smite zealot hippies

THE PEOPLE'S HAMBLET
UNIT 2 -Support Upper Bay
UNIT 3 - Hold and Smite Zealot
UNIT 4 -  Move Redhook
UNIT 5 - Support Papst in East River
MOE - Support Upper Bay

THE DUNNING INSTITUTE
UNIT 1 - HOLD
UNIT 3 - Move Gravesend Bay
UNIT 5 - Move Gravesend Bay
LARRY - HOLD
> Reminder: Turretons cannot move!